

Boarding House:
When this building is acquired, the owner discards 1 Debt chit. If they have no Debt chits, they should take one (gaining 2 Silver) so they can discard it.

Leverport:
You may use Gold as if it were Copper or Livestock when paying for buildings, or for the abilities on phase 9 and 10 Auction tiles that allow you to pay a Livestock or Copper for 4 Victory Points.
You may not sell Gold (using the sale action) as if it were Copper/Livestock. You may use this ability any number of times.

Forge:
Each time you build a building after the Forge, you gain 1 Victory Point. (You don't score 1 Victory Point for the forge).
If you build 2 buildings during one turn (using a Train Station), you score 1 Victory Point for each.

Train Statina
When you build the Train Station, you may immediately build one additional building of any type.

Market:
You may exchange a Trade chit and a Wood for a Food, or a Trade chit and a Food for a Steel.
You may use these abilities any number of times, at any time.

General Store:
Each time you sell a resource you receive 1 additional Silver. For example, if you sell a Wood, you gain 2 Silver and 1 Victory Point instead of 1 Silver and 1 Victory Point. If you sell a Copper, you get 1 Gold, 1 Silver, and 1 Victory Point, instead of 1 Gold and 1 Victory Point.
This ability applies each time you make a sale, even if you sell multiple resources in one turn. This does not give a discount to purchased resources.

Bank:
You may exchange 1 Trade chit for 1 Silver at any time. You may not exchange a Silver for a Trade chit. The Bank income is "Discard 1 Debt chit".

Rodeo:
This building provides an income of 1 Silver per Worker that you own, up to a maximum of 5 Silver.
For example, if you have 3 Workers, it provides 3 Silver, if you have 7 Workers, it provides 5 Silver. The income is based on how many Workers you currently have, not how many you had when the Rodeo was built.

Lawyer:
You may outbid someone with the same bid that they made, instead of a higher one.
For example, if an opponent had bid on the '5' space on a certain auction, you could replace their bid token with your own, instead of having to make a bid of '6' or higher.
Continue Reading