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This variant allows a player to play a 2-player game against an automated opponent. All rules are the same unless otherwise noted.
Setup
Remove 12 cards from the Dragonwood deck as in a 2-player game (and put the 2 Dragons in the bottom half).
Put 5 cards in the landscape as normal with the deck set to the right. Deal 5 cards as normal to yourself. The opponent does not have cards. You go first.
Game Play
On your turn, always begin by drawing one card, and then take a turn as normal (so you will either draw 2 cards or draw 1 card and then attempt to capture on each turn).
If you capture something, shift cards to the left and place the new landscape card on the right.
Note: For the event card Wind Storm, discard 1 card, then draw 1 card.
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On the automated opponent's turn, roll 1 die.
For rolls of a 1 or 2, the opponent's turn is over (nothing happens).
For a 3, the opponent captures the left most card (creature or enhancement) in the landscape (including if it is a dragon). Move the other 4 cards to the left and place a new card on the right.
Note: Enhancements captured by the opponent do not impact future capture attempts.
For a 4, the opponent captures the highest point creature in the landscape, with the following two exceptions:
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If the Cloak of Darkness is in the landscape and there are no creatures worth 5 or more, the opponent captures the Cloak instead.
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If the highest point card is a Dragon and it is not the left most card, roll the die again. If it is a 3 or 4, the Dragon is captured.
Otherwise, the opponent captures the next highest creature (noting exception (1), and if only enhancements are available, the opponent captures the left most enhancement).
Note: In case of a tie for most points, the opponent captures the left most of the highest valued creatures.
End of the Game
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Play until both Dragons are defeated.
Scores are calculated as usual, expect your opponent gets 2 points for each enhancement they captured (but those do not count toward the 3-point most creatures bonus).
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